Apollo (Hydra, Greece)
VR Spatial Design, Digital Sculpture & Color Development

VR Spatial Design, Digital Sculpture & Color Development

Led the development of a full-scale VR-based previsualization environment to resolve spatial, aesthetic, and technical decisions before physical production began. The VR system was used to evaluate form, scale, sightlines, lighting behavior, and installation constraints in real time—allowing creative intent and fabrication realities to converge early in the process.
Within this framework, I was responsible for the digital sculpture of the Wind Spinner and the creation of supporting peripheral elements, ensuring they integrated cleanly into the overall spatial and structural system defined in VR. These components were developed with fabrication and installation constraints in mind, allowing them to move directly from digital approval into production.
In parallel, I led color development for the Apollo sculpture and designed the color and pattern mapping systems for the surrounding walls and floor, establishing a cohesive spatial palette that extended beyond the object itself. This work ensured continuity between sculpture, architecture, and viewer experience—using VR as the primary tool to validate how color, scale, and movement would read in the final environment.
Color development and surface refinement informed by spatial lighting, sightlines, and viewer approach modeled in VR
1:1 virtual build used to design, test, and refine the full installation layout prior to fabrication and on-site assembly
Digitally designed and engineered for fabrication, balancing motion, scale, and structural constraints
Project Lead, Color Development & International Fabrication

Led the digital development of this large-scale sculpture, using high-resolution scan data to create optimized low-poly meshes for iterative adjustments. Built a flexible digital layout system to accurately position the balloon forms, allowing rapid design changes while maintaining scale and proportion. Developed and implemented a color mapping system to translate the digital model into fabrication-ready specifications, ensuring precise color fidelity across the final physical installation.
Project lead for color development and 3D model refinement, coordinating international fabrication.
Color and digital fabrication

Digital pre-production and color development.
Surface graphics mapping and digital pre-production